AI Insights · Timothy · April 2022
Top 5 iOS Tycoon Games in Uruguay: Q1 2022 Performance
Discover the performance trends of the top 5 Tycoon games on iOS in Uruguay during Q1 2022, including weekly downloads, revenue, and active user metrics.
The first quarter of 2022 saw notable performance trends for the top 5 Tycoon games on iOS in Uruguay. This analysis, based on data from Sensor Tower, highlights the weekly downloads, revenue, and active user metrics for these popular games.
Township by Playrix experienced a varied performance throughout the quarter. Weekly revenue fluctuated, peaking at around $478 in the week of March 21. Downloads saw an upward trend early in the quarter, reaching a high of 655 in the week of January 10. Weekly active users increased from 1.9K at the start of the quarter to approximately 2.1K by the end of March.
Family Farm Adventure from Century Games Pte. Ltd. showed a consistent performance. The game’s revenue peaked at $114 in the week of February 28, while downloads spiked early in January with 624 downloads in the week of January 10. Active users saw a peak in mid-January with 1.4K users, gradually stabilizing to around 926 by the end of March.
Hay Day by Supercell maintained steady performance metrics. Weekly revenue reached its highest point at $337 in mid-February. Downloads were fairly consistent, peaking at 282 in the last week of March. Active users showed a steady increase, starting at 2.5K at the beginning of the quarter and reaching 3.3K by the end of March.
Family Island — Farming game from Melsoft demonstrated stable performance metrics. Revenue peaked at $504 in mid-March. Downloads remained stable, with a peak of 197 in late February. Active users increased from 421 at the beginning of the quarter to 530 in late February, maintaining stable figures thereafter.
Big Farm: Mobile Harvest by Goodgame Studio showed modest performance. The game’s revenue peaked at $51 in late January. Downloads reached a high of 194 in the week of February 21. Active users increased from 218 at the start of the quarter to 356 by the end of February, before stabilizing around 278 by the end of March.
For more insights and detailed data on these games, visit Sensor Tower.